Chromatik

Role

UX/UI Designer –
Front-End Developer

Duration

12 months
(Final school project)

Tools

Google Forms –Notion –Figma –VS Code –HTML–CSS- Javascript

Music festival website homepage

Overview

Chromatik is a platform designed to help people find companions to attend concerts and festivals with. Built over one full academic year, the project focuses on reducing the hesitation of going to events alone by creating a smooth, friendly, and community-driven experience.

🔑 Key impacts

72% more likely to attend events
81% found it very easy to navigate
64% felt less anxious about going
75% would join a group if others are attending
92% understood the purpose in under 10 seconds
User Testing, 12 participants

🎯 The Challenge

I’ve always loved the idea of going to concerts and festivals — the lights, the energy, the shared emotions.
But when I talked to people around me, I kept hearing the same sentence...

Speech bubble with the quote: 'I want to go... but I have no one to go with.'

🕵️ Research

To validate this feeling, I launched a survey.

52 people responded — and the data echoed exactly what I had heard:

  • 100% prefer attending events with someone
  • 74% have skipped an event because they had no one to go with
  • 62% are open to meeting new people… if the experience feels safe and easy

That was the turning point...

Chromatik wasn’t just a “nice idea”.

It solved a real emotional barrier.

🏆 The Goal

I wanted to create a place that felt:

✅ simple

✅ safe

✅ welcoming

✅ built for people who just want to enjoy music together

No overwhelm.

No noise. ( just some nice music)

Just a smooth path from discovering an event → finding people like you → going together.

🤔 Defining the opportunity

Based on the research, I reframed the problem through “How Might We” questions to guide the design:

“How might we…”

  • help users feel confident attending events even if their friends can’t join?
  • make it easy to find people who plan to attend the same concert?
  • create a safe, comfortable environment for meeting new people?
  • encourage connection before the event, so users don’t feel like strangers when they arrive?

These HMW questions shaped every design decision...

↪️ Designing a simple and manageable experience

Before jumping into wireframes, I mapped the key journey of our users: finding an event and joining a group.

Chromatik User Flow

User Flow Focus:

  • Discover an event via search or recommendations
  • Browse available groups attending the event
  • Select a group that feels like a good fit (size, interests, familiarity)
  • Join the group and access messaging to connect before the event

💡 From Insights to Ideas

I translated the research insights and user flow into early concepts and functional flows.

Sketches of five mobile app screens showing live festival features, map with filters, festival poster with dates, group creation and joining options, and group messages with safety reminders, alongside a list of focus areas including event discovery and social cues.

🎨 Visualising the User Journey

I designed high-fidelity wireframes to visualise the core experience of Chromatik.
These screens focus on making the process of finding events and joining groups simple, intuitive, and reassuring.

Wireframe layout of a mobile app interface in French showing account creation, login, event listings, festival details, user groups, notifications, contacts, and messaging screens.

🎵 Bringing Chromatik to Life

Final Mobile Experience

This video showcases the final mobile design of Chromatik.
 It brings to life the full user journey — from discovering upcoming concerts to joining a group of attendees and starting a conversation before the event.

The mobile version was designed with a focus on:

  • Simple and intuitive navigation
  • Clear event and group information
  • Reassuring social cues
  • A friendly and comfortable atmosphere
  • Easy access to messaging

This prototype captures the core experience of Chromatik and how users can confidently connect with others before attending a concert.

💁‍♀️ What I Learned

This project taught me how to:

  • Translate emotional challenges into clear UX opportunities
  • Design flows that reduce hesitation and boost user confidence
  • work end-to-end: research → UX → UI → front-end development
  • balance simplicity, safety, and sociability in a community-driven product

🚀 What’s Next

what I plan with Chromatik :

  • User verification to increase safety during meetups
  • Stronger group features, such as group roles or event planning tools
  • Native app version
  • Reduce event drop-out rate from 74% to under 40%
  • Boost engagement: minimum 1 group joined per active user
  • User trust signals, like badges or reputation indicators